Part of the [Bestiary][2] for my [solo Hell’s Rebels game][3].

Raul is a “named miniboss” for Adventure 1’s capstone dungeon, and appeared in [Scene 13][1] of my playthrough. He survived his first appearance, but was still soundly defeated and is unlikely to show up again.

The original book flips the order of his name and surname, but I undid that because it’s silly.

The Lore

All Asmodeans are assholes, of course, but Raul Azvernathy is such an asshole not even his fellow priests tolerate him. He manages to both have an oversized ego and be a cowardly, conniving sycophant. High Priest Grivener was happy at the chance to send him to a dead-end posting far away from the main temple.

The Numbers

Raul looks a bit like a PC cleric, and wears the heavy armor plus mace-and-shield combination you would expect from a D&D cleric. This makes him a bit slow, which meant he arrived late at the fight. Had this not happened, he would have been an interesting threat with a small squad of redactors to distract the party from his spellcasting.

ST 13; DX 11; IQ 14; HT 12;

HP 13; Will 14; Per 12; FP 12; ER 10.

SM 0; Speed 6.00; Move 4.

Dodge: 8; Parry 10 (12); Block 10 (12)

DR 0 (head); 6 (Body); 2 (limbs).

  • Dwarven Mace (15): 2d+4 cr; Reach 1.
  • Shield Bash (14): 1d cr; Reach 1.

Spells: Flaming Weapon-14; Paralyze Limb-15; Total Paralysis-15; Invisibility-15; Minor Healing-15; Major Healing-15; Command-15; Deathtouch-15

Gear: Balanced Dwarven Mace enchanced with Puissance 1 ($5450; 2.5kg); Medium Shield; Suit of armor (brigandine chest, light cloth limbs, no helmet, Fortity 1 and Lighten 1; $4674, 11.7kg)

Traits: Callous, Coward, Bully.