Part of the Bestiary for my solo Hell’s Rebels game.

Redactors appear during the capstone delve of Adventure 01, and first show up in our playthrough in Scene 13. In this appearance they’re kinda sitting at the edge of the “fodder” and “worthy” categories, since they’re only dangerous to the party in large numbers. As you might expect, they don’t really show up after this dungeon.

The Lore

Those who fail to learn from history are doomed to repeat it. The Chelish government and the Church of Asmodeus take this proverb so seriously they have a whole department dedicated to prevent people from learning anything from history.

Redactors are trained to pore over important documents, particularly those containing historical knowledge, and remove anything that makes their bosses look bad and any hint that they can be defeated. They’re also trained to stab people to death, because sometimes that’s the only way to prevent a bit of incriminating knowledge from spreading, or to get that sweet promotion.

The Numbers

The original had them as level 1 monks who punched people to death, but I decided to give them knives instead. I play them as Worthy opponents, which means they have to be reduced to 0 HP before they’re out, but their crappy gear does put them right on the line between that and fodder.

Still, these murderous librarians have clearly spent a lot more training time on the “murderous” part. You don’t need to be a master scholar to apply thick strips of black ink to paper containing banned words.

Asmodean Redactor

ST 10; DX 14; IQ 11; HT 12.

HP 10; Will 12; Per 11; FP 12;

SM 0; Speed 7.00; Move 7.

Dodge 10; Parry 11F (Judo); 10F (Knife).

DR 0.

  • Long Knife (14): 1d-1 cut or imp; Reach C, 1.
  • Punch (14): 1d-2 cr; Reach C.
  • Kick (14): 1d-1 cr; Reach C-1.
  • Judo Grapple (14): 1d-2 ctrl; Reach C.

Relevant traits: Combat Reflexes.

Relevant Skills: Knife-14; Karate-14; Judo-14; History-12; Stealth-14;

Equipment: Robes, long knife.