Part of the Bestiary for my solo Hell’s Rebels game.

Lemures first appear in the big fight during Adventure 01, Scene 04.

The Lore

Sometimes also known as “orts”, these things look like vaguely humanoid clumps of fetid slime. They’re the demonic equivalent of zombies, about as smart and even filthier. Lemures are used as cheap labor by stronger demons, which they are compelled to obey. Lacking orders, they tend to mill around aimlessly and attack any living creatures they can sense, fighting to the death.

The Numbers

ST 13; DX 12; IQ 8; HT 12;

Dodge 9; Parry 10 (Unarmed)

DR 3 (13 vs. Fire); Control Resistance 1

Speed 6.00; Move 5;

  • Slimy Claw Or Bite (15): 1d+1 cutting; Reach C.
  • Slimy Grab (14): 1d+1 control; Reach C.

Class: Demon.

Relevant Traits: Foulness (GURPS DF Monsters 5, p. 14); No Brain; No Vitals; Doesn’t Sleep; Doesn’t Eat or Drink; Immunity to Metabolic Hazards; Automaton.

Notes and Impressions

Lemures fulfill the exact same monster niche as zombies but they’re a bit tougher and are demons instead of undead, so they’re vulnerable to a slightly different set of abilities. Other than that, there’s not much to see here.