Let's Read the Dungeon Fantasy Roleplaying Game
I started writing this way back in 2023, but only started publishing it in 2026, as something to fill the gaps between other projects. Here we’re going to go through the entire contents of the Dungeon Fantasy Roleplaying Game box!
If you’re a regular reader of this blog, nothing here will be a surprise to you, as I’ve been writing about this game literally since before it came out, but this is also going to be posted on the RPG.net forums where a shockingly small number of people have heard about it.
DFRPG: Adventurers
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Advantages, Disadvantages, and Skills: Technically these are chapters 4, 5 and 6 but I felt it was better to go over them before talking about templates.
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Chapter 2: Professions: One of the most important parts of the book.
- Barbarians are tough, strong, and skilled at survival, but not necessarily angry.
- Bards look like jacks of all trades but they have a unique power among all delvers: social skills.
- Clerics are good at healing and battling supernatural evil with magic.
- Druids are your go-to delvers for nature and weather magic.